top of page

 

Home > About

ABOUT

About PSOAIC

Started out as an independent computer and video game developer and publisher, Psoaic is a Philippine-based computer, mobile and video game company that specializes the development and publishing of video games as well as the distribution of our projects to the marketplaces, and is responsibly known for our recent creations, most notably the Space Monsters series with the first installment that came out in 2015, as well as the other game projects in both present and future. After the first idea for a video game industry coming out in 2008 and the group establishment in the 2010s with the release of Invaderoid, the clone of Space Invaders, the team became one of makers of computer, mobile, and video games as types of entertainment software, and will be popularized by people who want to learn more about them doing the video game industry as a whole. Also, it is visually interesting to love both modern and retro styles of computer and video games like most demakes and modern games that came out with classic-styled graphics. There at Psoaic, we focus more on making something creative, enjoyable, and decent for entertainment and gaming experience as our purpose. In addition to that, we also make 2D and 3D animations in the future, and have services for clients and other products to sell in order to have our income despite being a computer, mobile, and video game developer, publisher, and distributor.

PSOAIC and its acronym

The name Psoaic comes from an acronym for the following initials and their definitive meanings, which are seen below here.

Initial
Meaning(s)
P
  • Projects

  • Productivity

S

Services

O
  • Organization

  • Originality

A

Arts

I

Ideas

C
  • Concepts

  • Creations

  • Creativity

Mission

Our only purpose is to simply craft games, forms of entertainment, art designs, and even joy as we are mostly influenced by video game, client-based, entertainment, and media industries, interested in playing computer, mobile, and video games when we were growing up, and focused more on making games and related products with arts, music, and sound effects, voices, and codes, utilizing our working skills, offering our paid services to our clients, and other valuable experiences to inspire people of all ages for fun and entertaining to one another. Creativity, inspiration, productivity, contribution, fun, enjoyment, decency, art, and entertainment are meant to what we really need to accomplish our important goals, and can possibly be transformed into realities, such as services, assets, games, and other stuffs that bring out imaginations, put themselves to other people's minds with the use of ideas, and make everyone feel happy, scared, shocked, amazed, or any set of changeable emotions so that we will become successful as a computer, mobile, and video game maker and publisher, especially with modern and retro-styled things. In order to help bring this company to life, involving business and project managements, improve our business performances, and keep it alive despite being a non-profit organization, we also just wanted to change our future plans, such as those of projects and ideas we are going to create and design, and make money by any means of your supportive donations, delivering or distributing digital/physical products we made, crowdfunding to our projects, providing our services to people who ordered them, monetizing our computer, mobile, and video games and applications with popup advertisements (like those for Admob) and in-app purchases (including paid DLCs), and so much more regarding to our economy. As a computer, mobile, and video game company, we would like to deliver our players high-quality gaming and entertainment experiences, but we cannot lightly take their time with us. We hope and pray that creativity, inspiration, productivity, enjoyment, contribution, fun, art, decency, and entertainment can ultimately and meaningfully change everything in our daily lives. If we successfully and necessarily accomplished our goals, we can actually proceed and change what future holds according to our plans.

Core Values

Our core values are simple: be productive, be creative, be integrative, be imaginative, be helpful, get better on anything, and make use of innovation.

Be Productive

Making the first product is the first thing to do prior to or after the foundation of a company or an organization, and productivity is all what we needed. It helps you to pay more attention on the industry.

Be Creative

Creativity is an interesting part of everyday life that allows you to make something interesting, decent, standardized, enjoyable, and good as new. We love to create projects according to our plans.

Be Integrative

We communicate to each other with love, respect and honesty, connect with our staff, family, and friends, become supportive to our company, cooperate with ourselves, and put our audiences first before us, especially our players.

Be Imaginative

We are interested to use our imaginations from our minds just before putting our plans in completing our projects and designing things, including our goals, and inspiring people to think so.

Be Helpful

Make use of your assistance to importantly help us improve our industrial skills, manage our business and projects, and accomplish the goals of our industry as well as our projects we planned to develop and other services we offer. Contributions and distributions are also important for us to get helped with our business.

Get Better on Anything

We would like to perform our tasks on doing anything that is very important to us as a company that focuses on development, publishing, and distribution of computer, mobile, and video games as well as providing services to our clients, and anything we really need regarding to our industrial standards. Improvement is the only key to success.

Make Use of Innovation

With creativity, inspiration, productivity, fun, enjoyment, decency, art, and entertainment in our minds, we are able to face challenges in conventions, connect data with productiveness and creativeness, admit both success and failure, use our trial-and-error skills, and test our experiments.

Read more about PSOAIC

Since the pre-Psoaic era in 2011

Notable people

Connected groups and organizations

Recognition

Employee recognition

Activities held

bottom of page